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Paidia Laboratory: feedback #1 at Dortmunder U/Museum Ostwall
From December 6th, 2013 until January 3rd, 2014, Paidia Laboratory: feedack #1 from our feedback series is part of the exhibition Computerspielen — Perspectives of Play at Dortmunder U/Museum Ostwall.
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ZKM_Gameplay
Paidia Laboratory: feedack #2 and Paidia Laboratory: feedback #6 out of the same series will be seen at the exhibition ZKM_Gameplay at the ZKM Medienmuseum in Karlsruhe. Opening: June 21st 2013 Exhibition: June 22nd 2013 – Octobre 31st, 2014 Paidia Institute is represented with Paidia Laboratory: feedback by Jonas Hansen, Thomas Hawranke, Karin Lingnau […]
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CHAOS! Complexity in Art and Science
Paidia Institute will show two pieces from the project Paidia Laboratory: feedback at the exhibition CHAOS! Complexity in Art and Science organized by ERES foundation in Munich.
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RE-playable: Paidia Institute at University of Hull, Scarborough
RE-playable: Remixing, Referencing, Reaction, Reworking and Recreation as strategies in media art The Interdisciplinary & Collaborative Practices Cluster at the University of Hull invited Paidia Institute for a presentation of past and future work, projects and practices. Remixing, Referencing, Reaction, Reworking and Recreation are important strategies in media art: also and especially while working with […]
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Paidia Laboratory: feedback at transmediale 2012
transmediale 12 in/compatible The cycle Paidia Laboratory: feedback examines computer games as closed feedback systems. In an ongoing series of artistic experiments the feedback behaviour of games is studied, by coupling their in- and output through modifications of hard- and software. The focus lies not on the usability of games, but rather on an archeology […]