Tag: game

  • Paidia Laboratory: feedback at Nam June Paik Art Center

    Our installations Paidia Laboratory: feedback #2 and #6 are part of New Gameplay, a show at Nam June Paik Art Center in Yongin, South Korea. The exhibition presents work by 34 artists and artist groups. The works range from art that has computer games as its subject to computer games designed by artists, putting these […]

  • GLOBALE: Global Games @ ZKM

    A video of the group installation/performance Rube-Goldberg-Lauf-der-Dinge-Electronic-Circuit-Feedback-Machine is part of the Global Games exhibition at ZKM, Karlsruhe.

  • (In-)Stability. Presentation @ Akademie der Künste, Berlin

    Under the title “(In-)Stability. Cybernetics, Computation and Enacting the Digital Threshold”, we present and discuss the project Paidia Laboratory: feedback and its implications for a theory of interaction. The presentation is part of the symposium Reeling / Realing. On The Digital Threshold at Akademie der Künste, Berlin.

  • Paidia Laboratory: feedback #1 at Dortmunder U/Museum Ostwall

    From December 6th, 2013 until January 3rd, 2014, Paidia Lab­o­ra­tory: feedack #1 from our feedback series is part of the exhi­bi­tion Computerspielen — Perspectives of Play at Dortmunder U/Museum Ostwall.

  • Paidia Laboratory: feedback at transmediale 2012

    transmediale 12 in/compatible The cycle Paidia Laboratory: feedback examines computer games as closed feedback systems. In an ongoing series of artistic experiments the feedback behaviour of games is studied, by coupling their in- and output through modifications of hard- and software. The focus lies not on the usability of games, but rather on an archeology […]