Jan 18, 2012

transmediale 12 in/compatible
The cycle Paidia Laboratory: feedback examines computer games as closed feedback systems. In an ongoing series of artistic experiments the feedback behaviour of games is studied, by coupling their in- and output through modifications of hard- and software. The focus lies not on the usability of games, but rather on an archeology of interaction – determining the limits and boundaries of games in order to understand the media specific characteristics of computer games.
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Oct 31, 2011
Paidia Institute is part of the exhibition and panel programme of Next Level Conference 2011. As part of the conference, Paidia Institute takes part in Cologne's Long Night of Museums 2011 as well.
In a panel on game art education, Jonas Hansen will present game art developments at KHM and Paidia Institute. In the exhibition, a workshop/laboratory/installation project is shown which couples a number of computer games, controllers and ...
Jul 6, 2010
Hyperkult is an annual workshop/symposium on computer science, culture and society at Leuphana University Lüneburg. This year's theme is "Mobiles - You Are Now Here". The Academy of Media Arts Cologne (KHM) participates with a talk/performance entitled "Context Aware Devices - Context Aware Users" presenting artistic strategies for mobile devices and data spaces. The presentation is given by Jonas Hansen, Thomas Hawranke and ...
May 3, 2010
Paidia Institue is introducing itself with a combined talk/performance at the next level conference. We are part of the panel on "Games and Art".