Paidia Institute

Paidia Laboratory: feedback at transmediale 2012

transmediale 12 in/compatible

The cycle Paidia Laboratory: feedback examines computer games as closed feedback systems. In an ongoing series of artistic experiments the feedback behaviour of games is studied, by coupling their in- and output through modifications of hard- and software. The focus lies not on the usability of games, but rather on an archeology of interaction – determining the limits and boundaries of games in order to understand the media specific characteristics of computer games.

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Next Level Conference and Long Night of Museums 2011

Paidia Institute is part of the exhibition and panel programme of Next Level Conference 2011. As part of the conference, Paidia Institute takes part in Cologne's Long Night of Museums 2011 as well. In a panel on game art education, Jonas Hansen will present game art developments at KHM and Paidia Institute. In the exhibition, a workshop/laboratory/installation project is shown which couples a number of computer games, controllers and ...

Paidia Laboratory: Feedback at Platine 2011

Paidia Institute will be part of the Platine 2011 (Cologne, August 15th-19th) with the Paidia Laboratory: Feedback. „I was walking down Granville Street […] and I was looking into one of the video arcades. I could see in the physical intensity of their postures how rapt the kids inside were. It was like one of those closed systems out of a Pynchon novel: a feedback loop with photons coming ...

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